One of the key aspects of what we do is that every project is different, different in that each presents its own set of both artistic and technical challenges. To keep pace with these challenges it is important to actively research new software and develop new techniques. This section highlights some of the new techniques that we are either currently using or researching for use in future projects.
Modo Test Renders . July, 2007
Renderman Test Renders . January, 2007
Mental Ray Ambient Occlusion Shading . October, 2006
Mental Ray Reflection, Refraction & Caustics . October, 2006
Mental Ray Participating Media & Volume Scattering . October, 2006
All images © 2006 Fuzzygoat Ltd.
Last Updated . 24 July, 2007 1:46 PM