Contact Details:
Tel: (44) 1932 269822 Mob: 07762 565068
Email: gary@fuzzygoat.com
Date of Birth: 5th March 1968
Nationality: BritishKey Skills:
- Specialize in modeling, lighting, shading and rendering
- Department, Project and onset Supervision
- Modeling of both hard surface and organic objects
- Dynamics and particle effects animation
- Scripting and pipeline development
- Character and Vehicle Rigging
- Paint and compositing as need for textures and shots
- Software design / engineering skills, working knowledge of C++
- Production use of Maya, Syflex, Lightwave 3D, Modo, 3DS Max and After Effects
- Production use of MEL, LScript and MaxScript
Professional Experience:
Fuzzygoat Limited . Shepperton : October 2002 - Present
www.fuzzygoat.com
3D Digital Supervisor / Technical Director
- Earthshocks (National Geographic) : Compositing temps and finals
- Internal Visual Target (DICE) : Model build, texturing, lighting, animation and dynamics
- Batman The Dark Knight : Concept tests, look development
- Inkheart : Previz
- Casino Royale : Previz, Compositing Preview temps and finals
- Stardust : Concept design and previz
- Doom : Main title design, Modeling, texturing, lighting and rendering
- Rome (HBO) : Texturing, lighting, rendering, rope and sail simulations
- Captain Scarlet (Sequences in 5 episodes) : Modeling, texturing, lighting and rendering
- Hitch Hikers Guide To The Galaxy : Previz and preview temps
- Sahara : Burntower previz, technical design and modelling, preview temps
- Batman Begins : Pre productions concept tests, modeling, lighting and composite
- Ella Enchanted : Modeling and texturing
Passion Pictures . London : August 2002 - September 2002
www.passion-pictures.com
Technical Supervisor | TD
- Harry Potter 2 - EA UK Game Trailer: Modelling, Rigging, Spider flock & Cloth Simulation
Mill Film . Shepperton / London (Previously at: the Magic Camera Company) : July 1996 - July 2002
www.millfilm.co.uk
Head Of 3D | 3d Digital Supervisor
Film Work :
- Bond Die Another Day and Harry Potter 2: R&D and Tracking
- Lara Croft Tomb Raider 2 : R&D
- The Sin Eater : Concept Designs, Previz and Particle Effects
- K19 The Widow Maker : Model Design, Modeling, Texturing, Lighting
- Shipping News : Matchmoving and Lighting
- Lara Croft Tomb Raider : Modeling, Character Rigging and Animation
- The Adventures of Pluto Nash : Modeling, Rigging, Texturing, Lighting and Animation
- Enigma : Modeling and Texturing
- Octopus : Modeling, Texturing, Particle Effects, Character Rigging and Animation
- The World is not Enough : Modeling, Texturing, Lighting, Matchmoving and Animation
- Pitch Black : Modeling, Texturing and Particle Effects
- The Avengers : Modeling, Texturing and Character Rigging
- Lost in Space : Model Design, Modeling, Texturing, Lighting and Scripting
- 20,000 Leagues: Modeling, Texturing, Lighting, Character Rigging and Animation
SERC Daresbury Laboratory : July 1992 - September 1993
www.daresbury.ac.uk
Junior Software Engineer, C and C++, Theory and Computational Science DepartmentEducation:
- MA with Distinction in Multi-Media Design: DeMontfort University 1995 - 1996
- BSc Hons in Computer Science: Staffordshire University 1991 - 1994
- HND in Software Engineering: University of Central Lancashire 1989 - 1991
- A-level in Computer Science: Burnley College of Art and Technology 1988 -1989
Courses:
- Alias|Wavefront PowerAnimator Certification Level I: DeMontfort University Leicester - October 1995
- Alias|Wavefront PowerAnimator Certification Level II: DeMontfort University Leicester - May 1996
- Maya Character Animation Course: Alias|Wavefront London - June 2002
References:
- Steve Begg, Visual Effects Supervisor, TombRaider, Casino Royale
- Antony Hunt, Managing Director Cinesite Europe Ltd.
Written references or contact details available upon request